| Level | Casting Time | Range/Area | Components | Duration | School | Attack/Save | Damage/Effect |
| ------- | ------------ | ---------- | ---------- | ------------- | ----------------- | ----------- | ------------- |
| Cantrip | 1 Action | 60 ft. | V, S | Instantaneous | [[Transmutation]] | STR Save | Slashing |
Text Here.
Choose a source of water that you can see within range that has a volume of at least 4 pints. Make a melee spell attack against a creature within 30 feet of the source of water. On a hit, the target takes **1d6** slashing damage and, if the creature is Large or smaller, you can force it to make a Strength saving throw, pulling it up to 10 feet towards the source of water on a failure.
The spell’s damage increases by **1d6** and the distance it can pull a target increases by 5 feet when you reach 5th level (2d6 and 15 feet), 11th level (3d6 and 20 feet), and 17th level (4d6 and 25 feet).
*See [Water Whip on DND Beyond](https://www.dndbeyond.com/spells/2840661-water-whip).*