| Level | Casting Time | Range/Area | Components | Duration | School | Class | | ----- | ------------ | ---------- | ---------- | ---------- | -------------------------- | ----------- | | 2nd | 1 Action | Self | V, S | 10 Minutes | [[Necromancy\|Necromancy]] | [[Warlock]] | You are infused with the energy of [[The Shadow Realm]]. You gain **5d6 + 6** Temporary Hit Points, which last until this spell ends. Until this spell ends whenever you or a creature under your control, such as an [[Undead]] summoned via [[Summon Undead]], hits a creature with an Attack you may sacrifice **1d6** Temporary Hit Points to deal that much extra Necrotic damage to the target. This sacrifice and the resulting damage cannot exceed your remaining Temporary Hit Points, and sacrificing Temporary Hit Points as a part of this spell does not count as taking damage. ***Using a Higher-Level Spell Slot.*** The Temporary Hit Points granted by this spell increases by **2d6** for each Spell Level above 2.