*Available for: [[Sorcerer]], [[Warlock]], [[Wizard]]* | Level | Casting Time | Range<br>/Area | Components | Duration | School | Attack<br>/Save | Damage<br>/Effect | | ------- | ------------ | -------------- | ---------- | ------------- | -------------- | --------------- | ----------------- | | Cantrip | 1 Action | Touch | V, S | Instantaneous | [[Necromancy]] | Melee | Necrotic | Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes **1d10** Necrotic damage, and it can’t regain Hit Points until the end of your next turn. **_Cantrip Upgrade._** The damage increases by **1d10** when you reach levels 5 (**2d10**), 11 (**3d10**), and 17 (**4d10**).