*Available for: [[Druid]], [[Sorcerer]], [[Warlock]], [[Wizard]]*
| Level | Casting Time | Range<br>/Area | Components | Duration | School | Attack<br>/Save | Damage<br>/Effect |
| ----- | ------------ | -------------- | ---------- | ------------- | -------------- | --------------- | ----------------- |
| 4th | 1 Action | 30 ft. | V, S | Instantaneous | [[Necromancy]] | CON Save | Necrotic |
A creature that you can see within range makes a Constitution saving throw, taking **8d8** Necrotic damage on a failed save or half as much damage on a successful one. A [[Plant]] creature automatically fails the save.
Alternatively, target a nonmagical plant that isn’t a creature, such as a tree or shrub. It doesn’t make a save; it simply withers and dies.
**_Using a Higher-Level Spell Slot._** The damage increases by **1d8** for each spell slot level above 4.