*Available for: [[Druid]], [[Sorcerer]], [[Warlock]], [[Wizard]]* | Level | Casting Time | Range<br>/Area | Components | Duration | School | Attack<br>/Save | Damage<br>/Effect | | ----- | ------------ | -------------- | ---------- | ------------- | -------------- | --------------- | ----------------- | | 4th | 1 Action | 30 ft. | V, S | Instantaneous | [[Necromancy]] | CON Save | Necrotic | A creature that you can see within range makes a Constitution saving throw, taking **8d8** Necrotic damage on a failed save or half as much damage on a successful one. A [[Plant]] creature automatically fails the save. Alternatively, target a nonmagical plant that isn’t a creature, such as a tree or shrub. It doesn’t make a save; it simply withers and dies. **_Using a Higher-Level Spell Slot._** The damage increases by **1d8** for each spell slot level above 4.