*Available for: [[Druid]], [[Sorcerer]], [[Wizard]]*
| Level | Casting Time | Range<br>/Area | Components | Duration | School | Attack<br>/Save | Damage<br>/Effect |
| ----- | ------------ | ------------------------ | ---------------------------------------- | ------------- | --------------- | --------------- | ----------------- |
| 1st | 1 Action | 60 ft (5 ft. [[Sphere]]) | S, M (a drop of water or a piece of ice) | Instantaneous | [[Conjuration]] | DEX Save | Piercing |
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes **1d10** Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take **2d6** Cold damage.
**_Using a Higher-Level Spell Slot._** The Cold damage increases by **1d6** for each spell slot level above 1.