A spell from the school of [[Abjuration Magic]].
This spell was known only to be granted by the [[Amulet of Terra]].
---
| Level | Casting Time | Range/Area | Components | Duration | School | Attack/Save |
| ----- | ------------ | ---------- | ---------- | -------- | -------------------------------- | ----------- |
| 2nd | 1 Action | 10 ft. | None | 8 Hours | [[Abjuration Magic\|Abjuration]] | None |
As an action, you call forth the primordial balance of the wild to protect your allies. Choose up to three creatures within range. The next time any of the affected creatures takes damage, they take half damage and you take the other half. This spell's effect then ends on that creature that took damage. You can cast this spell while in [[Wildshape]].
At Higher Levels. When you cast this spell using a slot of 3rd level or higher, you may add an additional target per spell level.
See [Balance of the Wild on DND Beyond](https://www.dndbeyond.com/spells/1803161-balance-of-the-wild).