This Couatl Fang is looped through a chain and weighs 1 pound. When you use an action to speak its magic words, a flurry of feathers shoots out of the fang. At the end of your turn, the feathers disappear in a bright light, and a [[Couatl]] appears in an unoccupied space within 30 feet of you. When the couatl appears, the player rolls to determine what happens. |d100|Effect| |---|---| |01-10|The couatl appears for only 1 round and uses its action to cast cure wounds at third level on a target of your choice within its movement speed range. Afterwards it disappears and the fang can't be used again until the next dawn.| |11-90|The couatl serves you for 1 hour, doing as you command. Then the couatl returns to the fang. The fang can't be used again for 3 days.| |91-00|The couatl that appears is a large creature and can be treated as a mount. The couatl serves you until you take a long rest. The gang can't be used again for 10 days.|