_General Feat (Prerequisite: Level 4+ Spellcasting or Pact Magic Feature)_ You gain the following benefits. _**Ability Score Increase.**_ Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20. _**Concentration.**_ You have Advantage on Constitution saving throws that you make to maintain [Concentration](https://www.dndbeyond.com/sources/dnd/free-rules/rules-glossary#Concentration). _**Reactive Spell.**_ When a creature provokes an [Opportunity Attack](https://www.dndbeyond.com/sources/dnd/free-rules/rules-glossary#OpportunityAttack) from you by leaving your reach, you can take a Reaction to cast a spell at the creature rather than making an Opportunity Attack. The spell must have a casting time of one action and must target only that creature. _**Somatic Components.**_ You can perform the Somatic components of spells even when you have weapons or a Shield in one or both hands.