Through your research into [[Evocation]] and [[Enchantment]] magics, as well as Technological Sciences, you've learned the ability to practice and imbue objects with enchantments.
Such examples include
Enchanting the sail of a ship with the [[Gust of Wind]] so that it moves faster
Enchanting a set of glasses with Darkvision to grant the wearer [[Darkvision]].
To perform the enchantment you must be able to cast the evocation spell yourself, or have a magic user assist you who can cast the evocation spell.
Enchantments take different amounts of time and resources depending on the DMs discretion.