Through your research into [[Evocation]] and [[Enchantment]] magics, as well as Technological Sciences, you've learned the ability to practice and imbue objects with enchantments. Such examples include Enchanting the sail of a ship with the [[Gust of Wind]] so that it moves faster Enchanting a set of glasses with Darkvision to grant the wearer [[Darkvision]]. To perform the enchantment you must be able to cast the evocation spell yourself, or have a magic user assist you who can cast the evocation spell. Enchantments take different amounts of time and resources depending on the DMs discretion.