_General Feat (Prerequisite: Level 4+, [[Shield]] Training)_
You gain the following benefits.
_**Ability Score Increase.**_ Increase your Strength score by 1, to a maximum of 20.
_**Shield Bash.**_ If you attack a creature within 5 feet of you as part of the [[Attack (Action)|Attack Action]] and hit with a Melee weapon, you can immediately bash the target with your Shield if it’s equipped, forcing the target to make a Strength saving throw (DC 8 plus your Strength modifier and Proficiency Bonus). On a failed save, you either push the target 5 feet from you or cause it to have the [[Prone]] condition (your choice). You can use this benefit only once on each of your turns.
_**Interpose Shield.**_ If you’re subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you can take a Reaction to take no damage if you succeed on the saving throw and are holding a Shield.