A subclass of [[Ranger]]
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![[List of Hunter Rangers]]
# Features
You stalk prey in the wilds and elsewhere, using your abilities as a Hunter to protect nature and people everywhere from forces that would destroy them.
#### Level 3: Hunter’s Lore
You can call on the forces of nature to reveal certain strengths and weaknesses of your prey. While a creature is marked by your [[Hunter's Mark]], you know whether that creature has any Immunities, Resistances, or Vulnerabilities, and if the creature has any, you know what they are.
#### Level 3: Hunter’s Prey
You gain one of the following feature options of your choice. Whenever you finish a [[Short Rest|Short]] or [[Long Rest]], you can replace the chosen option with the other one.
###### Colossus Slayer
Your tenacity can wear down even the most resilient foes. When you hit a creature with a weapon, the weapon deals an extra 1d8 damage to the target if it’s missing any of its Hit Points. You can deal this extra damage only once per turn.
###### Horde Breaker
Once on each of your turns when you make an attack with a weapon, you can make another attack with the same weapon against a different creature that is within 5 feet of the original target, that is within the weapon’s range, and that you haven’t attacked this turn.
#### Level 7: Defensive Tactics
You gain one of the following feature options of your choice. Whenever you finish a [[Short Rest|Short]] or [[Long Rest]], you can replace the chosen option with the other one.
##### Escape the Horde
[Opportunity Attacks](https://www.dndbeyond.com/sources/dnd/free-rules/rules-glossary#OpportunityAttack) have [Disadvantage](https://www.dndbeyond.com/sources/dnd/free-rules/rules-glossary#Disadvantage) against you.
##### Multiattack Defense
When a creature hits you with an attack roll, that creature has [Disadvantage](https://www.dndbeyond.com/sources/dnd/free-rules/rules-glossary#Disadvantage) on all other attack rolls against you this turn.
#### Level 11: Superior Hunter’s Prey
Once per turn when you deal damage to a creature marked by your [[Hunter's Mark]], you can also deal that spell’s extra damage to a different creature that you can see within 30 feet of the first creature.
#### Level 15: Superior Hunter’s Defense
When you take damage, you can take a Reaction to give yourself Resistance to that damage and any other damage of the same type until the end of the current turn.