_Level 9 Bastion Facility_ **Prerequisite:** None **Space:** Vast **Hirelings:** 4 **Order:** Trade A Gaming Hall offers recreational activities like chess and games of darts, cards, or dice. **_Trade: Gambling Hall._** When you issue the [Trade](https://www.dndbeyond.com/sources/dnd/dmg-2024/bastions#Trade) order to this facility, the facility’s hirelings turn the Gaming Hall into a gambling den for 10 days. At the end of the seventh day, roll 1d100 and consult the following table to determine your portion of the house’s winnings. | 1d100 | Winnings | | ----- | --------------------- | | 01-50 | 1d6 x 10 [[Gold\|GP]] | | 51-85 | 2d6 x 10 GP | | 86-95 | 4d6 x 10 GP | | 96-00 | 10d6 x 10 GP |