_Level 9 Bastion Facility_
**Prerequisite:** None
**Space:** Vast
**Hirelings:** 4
**Order:** Trade
A Gaming Hall offers recreational activities like chess and games of darts, cards, or dice.
**_Trade: Gambling Hall._** When you issue the [Trade](https://www.dndbeyond.com/sources/dnd/dmg-2024/bastions#Trade) order to this facility, the facility’s hirelings turn the Gaming Hall into a gambling den for 10 days. At the end of the seventh day, roll 1d100 and consult the following table to determine your portion of the house’s winnings.
| 1d100 | Winnings |
| ----- | --------------------- |
| 01-50 | 1d6 x 10 [[Gold\|GP]] |
| 51-85 | 2d6 x 10 GP |
| 86-95 | 4d6 x 10 GP |
| 96-00 | 10d6 x 10 GP |