# Summary
## [[Laverasala Mission]]
*[[Campaign 2 Adventuring Party]]'s quest to lift the curse on [[Balevon Lake]] and reclaim [[Laverasala]].*
# Adventure Log
## [[16 Alturiak 1489]], [[Vevososova]]
[[Ag|Ag]], [[Amalie Adin|Amalie]], [[Asher Yurei|Asher]], [[Big Inky]], [[Dalas Greybark|Dalas]], [[Prynazalya|Pryn]], and [[Yeepo]] along with their allies [[Rilker Gelesar|Rilker]], [[Pauma]], [[Tanuryn]] and their sole surviving [[The Havlov Mercenary Group|Havlov Mercenary]] escort, [[John Dungeon]] arrive in [[Vevososova]] after completing their 36 day long [[Journey to Vevososova|Journey from Haven's Breach]].
Those who have not seen Vevososova before are amazed by what they see, the city is half above and half below the water with aquatically inspired architecture and a variety of races rarely seen in other parts of the world, [[Triton]], [[Sea Elf|Sea Elves]], and [[Merfolk]] abound.
As the group travels to the city center, it becomes clear there is a growing refugee crisis as a result of [[The Corruption of Laverasala]]. The city is full to the bursting with displaced people from [[Laverasala]].
The group eventually arrives at [[Conch]], the [[Tavern]] near the center of the city where Big Inky and Amalie previously met [[Prince Levi Ovlorn|Prince Ovlorn]] who requested their aid.
Inside the tavern, the group finds it similarly packed with refugees. The bartender, [[Kreelo]] is incredibly busy putting a huge quantity of simple meals out: just trying to feed the masses, nothing fancy. Behind the bar there is a make-shift war room where [[Prince Levi Ovlorn|Prince Ovlorn]] consults with his military leaders.
Big Inky pushes through the crowded tavern with the party in tow. Prince Ovlorn, noticing that Big Inky and Amalie have finally returned with aid reacts with joy and a glimmer of hope. Ovlorn greets the duo and thanks them for bringing aid.
Big Inky asks Ovlorn what has changed since their last visit. Ovlorn explains that there has been a steady stream of refugees arriving since [[Balevon Lake]] was corrupted. Vevososova is currently at double it's capacity, overflowing with refugees.
Ovlorn explains further that they have sent some [[Scout|Scouts]] to try and determine what has happened to the lake with middling results. The [[Vela]]'s [[Water Weaver|Water Weavers]] and [[Pearl Weaver|Pearl Weavers]] are all engaged in holding back the cursed waters of the lake, keeping them from spreading down the [[Balevon River]] and wiping out Vevososova as well. However they estimate that in 14 days this will become unmaintainable and the curse will begin to spread.
Big Inky asks if there is anyone suspicious amongst the refugees. Prince Ovlorn replies that there has been an uptick in crime, as one might expect in these circumstances, but nothing more sinister.
The rest o the group introduces themselves. Pryn compliment's Prince Ovlorn's rock-like coral crown, but Dalas corrects her that it's actually not a rock.
Prince Ovlorn explains the situation to the group in detail:
- He shares a map of Laverasala. The city is divided into [[Upper Laverasala|Upper]], [[Middle Laverasala|Middle]], and [[Lower Laverasala|Lower]] regions:
- [[Upper Laverasala]] is home to [[The Royal Palace of Laverasala]].
![[Upper Laverasala#Layout]]
- [[Middle Laverasala]] is home to temples and barracks.
![[Middle Laverasala]]
- [[Lower Laverasala]] is home to markets and residential housing for the commonfolk.
![[Lower Laverasala#Layout]]
- The city is currently completely submerged due to the weavers holding back the waters. This is not normally the case, so there may be some pockets of air within.
- The curse seems to make everything it touches more aggressive. The afflicted become aggressive, with glowing purple veins within two days of exposure.
- The group mentions that this is similar to [[The Murmur|"The Murmur"]] that they fought and defeated recently.
- They share the flask of [[Great Beast Blood]] that they collected after the beast's defeat. A [[Pearl Weaver]] takes the flask away for study.
- Asher shows the effect the blood had on his hand. Prince Ovlorn seems relieved that his limited exposure did not fully corrupt him.
- [[King Levan Ovlorn|King Ovlorn]] stayed behind when Laverasala fell, and is believed to be extremely dangerous. Several scouting parties have been sent to make contact with him, none have returned. It is unknown if the King has succumbed to the curse and is killing those who have been sent to him or if something else is intercepting them.
- Prince Ovlorn explains that the Lake's protector and namesake, the [[Dragon Turtle]] [[Balevon the Deep]] has been corrupted by the curse as well, and has become enraged. He is to be avoided at all costs.
- The Vela will aid the party in traversing the upper portion of the [[Balevon River]]. The journey from Vevososova to Laverasala will take approximately 8 days.
- Previous attempts to resolve the curse include:
- Destroying artifacts that have magical properties that affect the entire city and could be used to essentially "broadcast" the curse. This effort failed.
- Attempts to fight Balevon the Deep have failed
- Attempts to rescue or coordinate with King Ovlorn have failed
- [[Court Weaver]] [[Aveliana Nautilii]] stayed behind to attempt to find some way to lift the curse. There is a [[Contingency]] spell placed on her that would notify Prince Ovlorn of her death, which has not occurred.
- Prince Ovlorn will provide [[Potion of Water Breathing|Potions of Water Breathing]] to the group, but can only spare seven, enough for one 8 hour mission into the city.
- Prince Ovlorn also offers the [[Ovlorn Royal Seal]] to the group. Anyone they encounter within Laverasala will know they act with his authority.
The plan is set: The group will travel for approximately 8 days north along [[Balevon River]] by boat and enter the royal palace by a secret entrance. They will rendezvous with Aveliana in hopes that she has devised some way to lift the curse. If no way to lift the curse is found, the group may need to resort to more violent measures to try to break the curse. The priority for the mission is first and foremost to lift the curse, with rescuing King Ovlorn and Balevon the Deep being secondary objectives.
Big Inky is curious why Prince Ovlorn is giving this mission to them. The Prince replies that he is hoping fresh faces with no connection to the Vela will provide new avenues for success. He seems desperate. Ag seems certain the group will die.
Prince Ovlorn admits that he suspects someone is conspiring against the Vela, creating an army of cursed monsters for some other ends. Pryn seems to think this sounds like [[Urgan, Doombringer|Urgan]]'s doing. Dalas explains that the rest of the world is also being attacked by Urgan. Prince Ovlorn promises the aid of his people to the cause of fighting Urgan once this curse situation is resolved. Pryn asks Ovlorn to be her follower, but he politely declines and in the end the group is happy just to have an ally.
Prince Ovlorn calls Ag "[[Sea-touched]]", and offers to have his Pearl Weavers unlock Ag's latent abilities. Pryn says this will make Ag not so weak, and he agrees.
Dalas asks about a quartermaster to purchase equipment suitable for underwater use from. Ovlorn directs them and gives them their payment, 2400 [[Gold]], which the party splits 7 ways (346 Gold each).
The party disperses and begins to prepare.
---
Pryn finds a [[Furniture Store]] that sells [[Glowing Coral]] and [[Glowing Kelp]]. She finds an [[Elaborate Glowing Coral Reef Centerpiece]] that glows purple, pink, blue and green with hollow chambers and spiral patterns. The shop keep offers to sell it for 70 Gold, but Pryn haggles down to 50 and buys it. The shop keep will hold it until Pryn returns from her mission, but she has no idea how she's going to carry it all the way back to [[Haven's Breach]] afterwards.
---
Dalas and Yeepo go shopping for equipment suitable for the water.
Dalas buys a set of lighter weight [[Scale Mail]] armor but becomes concerned that it is less protective than his [[Chainmail]].
Yeepo buys an enchanted [[Spear, +1]]. Many items such as this exist amongst the Vela, as Balevon the deep's draconic magic passively enhances items under his protection.
Dalas goes on to visit an [[Enchanter]] and has [[Damnstein's Old Wooden Shield|His Shield]] enchanted, turning it into a [[Shield, +1]]. Dalas also picks up an additional [[Potion of Healing]].
---
Asher searches the market for some way to protect [[The Shadow Deck|His Cards]] from being ruined in the water. He eventually finds a [[Hunter's Stall]] where the shopkeeper suggests he use a sort of translucent film from the skin of a jellyfish. Asher does so. The shop keep says they normally use them for condoms.
Asher doesn't know what a condom is.
---
Ag visits the [[Vevososova Pearl Weaver|Pearl Weaver]] in [[The Wizard Quarter]]. The weaver wonders what happened to Ag to cause him to change into a [[Shifter]].
Ag explains that he was out swimming when he got sucked into a strange vortex and emerged as a shifter. Since then, he sometimes looks more fishy and sometimes less fishy.
The Weaver empathizes that the changes must have been difficult, but amongst the Vela people like Ag are considered to be chosen by the sea itself. The Weaver hopes to help Ag control, accept, and even be proud of his gift.
The two step into a pool of [[Lunara-Blessed Water]] and the Weaver guides Ag through a [[Potential Unlocking Ritual]]. Ag takes off his hat and scarf and receives no judgement from the weaver.
To begin, the Weaver asks Ag to channel [[The Weave]] as if casting a spell. ([[Arcana]]) Ag feels his mind expand as magic flows through him.
The weaver pulls Ag deeper into the water as he asks Ag to recall the Vortex. ([[Arcana]]) Ag feels himself pulled by the Vortex, panicking, out of control, as the Weaver calls to him, trying to call him.
([[Arcana]]) Ag regains control and dives deep into the vortex. In the dark depths he shifts and morphs and grows into a huge [[Manta Ray]].
The Pearl Weaver talks Ag through his new form. Ag feels at ease, euphoric, weightless. Carefree.
Ag comes back to reality, still in the form of a manta ray in the blessed pool. As Ag surfaces, he returns to his normal form.
The Pearl Weaver thanks Ag for allowing him to help. The Weaver says the pain of what has happened to Ag in the past will not change, but he may yet take control of it.
Ag gains [[Curse of the Manta Ray]].
---
Big Inky has his [[Maul]] enchanted, turning it into a [[Maul, +1]]. He also picks up a [[Potion of Piercing Resistance]].
---
Amalie gets a pack of [[Coral Reefer|Coral Reefers]], a form of waterproof cigarettes used by the Vela.
---
Prepared as well as they can be for the mission ahead, the group departs north along the river aboard a Vela [[Ship]]. It is a cool day with nice weather on the river.
Dalas serves as the group's hunter, fishing from the deck of the ship.
Big Inky acts as the guide, leading the group on a straightforward and direct path.
Yeepo acts as the scout, swinging through the jungle canopy to scout ahead. He discovers a [[Grippli Guiding Stone]] denoting a [[Safe Haven]] nearby.
Ag acts as the chronicler.
Asher acts as the lookout. He spots a swarm of [[Water Snake|Water Snakes]] and a raging [[Plesiosaurus]]. Pryn tries to call out to the Plesiosaurus in dinosaur sounds but it doesn't respond.
The group decides to veer away from the Plesiosaurus, fearing it will damage their ship and ends up near the Water Snakes instead. Combat begins!
*To be continued.*