%% DATAVIEW_PUBLISHER: start ```dataview TABLE WITHOUT ID file.link as "Name", WeaponDamage as "Damage", join(WeaponProperties, ", ") as "Properties", WeaponRange as "Range", WeaponMasteryProperty as "Mastery", Weight as "Weight", CostInGold + " " + [[Gold]] as "Cost" FROM "Creatures" OR "Items" WHERE IsBaseType = "true" ``` %% | Name | Damage | Properties | Range | Mastery | Weight | Cost | | ------------------------------------------------------------------------- | --------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------- | -------------------------------------------------------------------------------------- | ------ | ------------------ | | [[Items/Equipment/Weapon/Melee Weapon/Bludgeoning/Club/Club.md\|Club]] | 1D4 Bludgeoning | [[Gameplay/Equipment/Weapon Properties/Light (Weapon Property).md\|Light]] | Melee | [[Gameplay/Equipment/Weapon Mastery Property/Slow (Weapon Mastery Property).md\|Slow]] | 2 lb. | 0.1 [[Gold\|Gold]] | | [[Items/Equipment/Weapon/Melee Weapon/Piercing/Dagger/Dagger.md\|Dagger]] | 1D4 Piercing | [[Gameplay/Equipment/Weapon Properties/Finesse.md\|Finesse]], [[Magic/Elements/Light.md\|Light]], [[Gameplay/Equipment/Weapon Properties/Thrown.md\|Thrown]] | Melee, Ranged 20/60 | [[Gameplay/Equipment/Weapon Mastery Property/Nick.md\|Nick]] | 1 lb. | 2 [[Gold\|Gold]] | %% DATAVIEW_PUBLISHER: end %%