%% DATAVIEW_PUBLISHER: start
```dataview
TABLE WITHOUT ID file.link as "Name", WeaponDamage as "Damage", join(WeaponProperties, ", ") as "Properties", WeaponRange as "Range", WeaponMasteryProperty as "Mastery", Weight as "Weight", CostInGold + " " + [[Gold]] as "Cost"
FROM "Creatures" OR "Items"
WHERE IsBaseType = "true"
```
%%
| Name | Damage | Properties | Range | Mastery | Weight | Cost |
| ------------------------------------------------------------------------- | --------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------- | -------------------------------------------------------------------------------------- | ------ | ------------------ |
| [[Items/Equipment/Weapon/Melee Weapon/Bludgeoning/Club/Club.md\|Club]] | 1D4 Bludgeoning | [[Gameplay/Equipment/Weapon Properties/Light (Weapon Property).md\|Light]] | Melee | [[Gameplay/Equipment/Weapon Mastery Property/Slow (Weapon Mastery Property).md\|Slow]] | 2 lb. | 0.1 [[Gold\|Gold]] |
| [[Items/Equipment/Weapon/Melee Weapon/Piercing/Dagger/Dagger.md\|Dagger]] | 1D4 Piercing | [[Gameplay/Equipment/Weapon Properties/Finesse.md\|Finesse]], [[Magic/Elements/Light.md\|Light]], [[Gameplay/Equipment/Weapon Properties/Thrown.md\|Thrown]] | Melee, Ranged 20/60 | [[Gameplay/Equipment/Weapon Mastery Property/Nick.md\|Nick]] | 1 lb. | 2 [[Gold\|Gold]] |
%% DATAVIEW_PUBLISHER: end %%