%% DATAVIEW_PUBLISHER: start
```dataview
TABLE WITHOUT ID file.link as "Name", WeaponDamage as "Damage", join(WeaponProperties, ", ") as "Properties", WeaponRange as "Range", WeaponMasteryProperty as "Mastery", Weight as "Weight", CostInGold + " " + [[Gold]] as "Cost"
FROM "Items"
WHERE IsBaseType = "true" AND contains(ItemType,[[Martial Weapon]]) AND contains(ItemType,[[Melee Weapon]])
```
%%
| Name | Damage | Properties | Range | Mastery | Weight | Cost |
| ---------------------------------------------------------------------------------------- | ------------------------- | ---------------------------------------------------------------------------------------------------------------------------- | ----- | ---------------------------------------------------------------- | ------ | ----------------- |
| [[Items/Equipment/Weapon/Melee Weapon/Bludgeoning/Warhammer/Warhammer.md\|Warhammer]] | 1d8 Bludgeoning (1d10 2h) | [[Gameplay/Equipment/Weapon Properties/Versatile.md\|Versatile]] | Melee | [[Gameplay/Equipment/Weapon Mastery Property/Push.md\|Push]] | 5 lb. | 15 [[Gold\|Gold]] |
| [[Items/Equipment/Weapon/Melee Weapon/Bludgeoning/Maul/Maul.md\|Maul]] | 2d6 Bludgeoning | [[Gameplay/Equipment/Weapon Properties/Heavy.md\|Heavy]], [[Gameplay/Equipment/Weapon Properties/Two-Handed.md\|Two-Handed]] | Melee | [[Gameplay/Equipment/Weapon Mastery Property/Topple.md\|Topple]] | 10 lb. | 10 [[Gold\|Gold]] |
| [[Items/Equipment/Weapon/Melee Weapon/Slashing/Sword/Longsword/Longsword.md\|Longsword]] | 1d8 Slashing (1d10 2h) | [[Gameplay/Equipment/Weapon Properties/Versatile.md\|Versatile]] | \- | [[Gameplay/Equipment/Weapon Mastery Property/Sap.md\|Sap]] | 3 lb. | 15 [[Gold\|Gold]] |
%% DATAVIEW_PUBLISHER: end %%